I can do that by making the action call itself after waiting for it to finish, with a key up trigger and action to cancel the original action. Which works, with even breathing and other non-face shape keys being applied! However what I want is to be able to run the gesture in a loop (while the camera is zoomed in on the character eventually but for the moment just while I press a key). I've managed quite well using:Ī) blender model with shapekey expressions and a composite (sad, neutral, happy, etc) long animation exported as fbxī) trigger (key down) running action to play gesture using clip from a) masked to face. One thing I can't find any direct reference to in the docs or this thread is how to animate character faces (there were a couple of refs back in Mar 18 but not too helpful). Hi, I'm enjoying finding my way with Game Creator, and so far I've managed to avoid writing any code! We could create an Action in the Game Creator Hub (which is a free code-base of instructions that are community-powered) which would allow you to load a given bundle from a server. Regarding this last part, there's currently no way to load Asset Bundles from Game Creator, but we'd be happy to support it. So what we'd advice you to do is to create all your mini-game's logic in your app, and then load the different textures and so using Asset Bundles. It makes sense, since scripts need to be compiled to a specific platform before deploying your product. The problem with this is that you can't load scripts. These are packs (think of a zip file) you can load to your game after it has been downloaded by the user. You may place your textures, 3D models and so on using what is called Asset Bundles. We investigated and seems that you can't load anything from a server. On a personal note, a couple (or three) years back, we worked on some contract work that required what you just need. Hi ! Loading mini-games from a server is quite tricky (more on this later) and Game Creator doesn't support that out of the box.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |